
Abraham Cuenca
Software Engineer & Game Developer based in Los Angeles, CA, with over 20 years of professional experience. I specialize in resolving high-availability challenges, accelerating deployment velocity, and reducing technical debt in legacy systems. I design APIs, build scalable databases, and develop modern frontend and mobile applications.
In my spare time I enjoy making music, photography, drawing, and game development.
Experience
Edmunds.com, Inc. — Software Engineer V
Oct 2022 – Present
Consumer-facing products, third-party integrations, and infrastructure improvements. Led internal accessibility committee improving compliance across properties.
Previously Software Engineer IV (May 2018 – Oct 2022).
Pixel Pilgrim Studios, LLC. — Founder & Lead Developer
2023 – Present
Independent game studio. Shipped first commercial title (The Drug Name Emoji Game) in May 2025. Maintainer of the open-source Wayfarer Framework for Godot 4.x.
Nucamp Coding Bootcamp — Instructor
Mar 2021 – Mar 2023
Part-time instructor teaching full-stack web and mobile development.
Inter-Con Security Systems — Tech Lead / Senior Programmer Analyst
2014 – 2017
Built automation pipelines and ETL solutions that eliminated manual processing. Created cross-system data reconciliation tools.
Skills
| Category | Technologies |
|---|---|
| Frontend | HTML, CSS, JavaScript, TypeScript, React, React Native, AngularJS, Tailwind CSS |
| Backend | Node.js, Python, C#, Java, Express.js, GraphQL, Apollo, WebSocket, Webpack |
| Databases | SQL, PostgreSQL, MongoDB, Firebase, Appwrite |
| Cloud & DevOps | AWS |
| Game Dev | Godot, GDScript, Lua |
| Languages | English, Spanish |
Projects
CarCode — Consumer-facing vehicle marketplace frontend (React, TypeScript, AngularJS) @ Edmunds.com
Beli’s List — Cross-platform quinceañera planning app (React Native, Express.js, GraphQL, PostgreSQL, Firebase)
Wayfarer Framework — Open-source Godot 4.x game development framework with modular scene loading, cross-platform input, 7-language localization, and developer console
The Drug Name Emoji Game — Solo-developed educational rebus game for pharmacy students; released May 2025 (Godot 4.4.1, GDScript, custom shaders)
Certifications
- Model Context Protocol: Advanced Topics — Anthropic (2026)
- Introduction to Model Context Protocol — Anthropic (2026)
- Claude Code in Action — Anthropic (2026)
- Introduction to Agent Skills — Anthropic (2026)
- Jr. Penetration Tester — TryHackMe (2025)
- Web Fundamentals — TryHackMe (2025)
- AWS Essential Training — LinkedIn Learning (2017)
Recognition
- Edmunds Disrupt 2019 Hackathon — 3rd Place (Chrome DevTools extension)
- California State Assembly Certificate of Recognition — Apr 2012
Elsewhere
- abrahamcuenca.com — Portfolio & Resume
- uhhhehheh.com — Game Dev Blog
- pixelpilgrimstudios.com — Indie Game Studio